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Terragen 3 Announced!

Journal Entry: Sun Jul 7, 2013, 6:09 PM
Terragen 3  has been announced!



Terragen 2

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Blackheart6004's Profile Picture
Blackheart6004
Akes Kanakos
Artist | Hobbyist | Digital Art
Canada
:iconmadduckplz::iconmadduckplz::iconmadduckplz::iconmadduckplz::iconmadduckplz::iconmadduckplz:

Duck train!

Current Age: 25, Current Residence: Vancouver, British Columbia, Canada,

Favourite style of art: Digital Landscapes
Operating System: Windows 8 Professional
MP3 player of choice: iTunes

Personal Quote: I don't take photos. I make them.
Interests

Terragen 2 Render setting recommendations.

Taken from the official Planetside Forums -

For general detail setup, to know what to change when trying to improve image quality, follow these rules:

Do a test render with general default quality first.

Remember that there are multiple places where detail settings are changed.

Also keep in mind that there are lots more detail settings than before and they affect different aspects of the scene. Never assume that you just need to turn everything up or on for best results. Some settings are only necessary for certain scene types and will just slow down other renders.

If you see noise in your clouds, increase cloud samples. If you see noise in the atmosphere, either below or above the clouds, or in light rays, increase atmosphere quality.

For atmosphere samples I wouldn't go above 64 unless you have lots of rays, in which case you might go as high as 128. Don't go above that though as you get diminishing returns for very much longer render times.

Cloud samples could be put as high as 256 in some cases, but 128 should be a normal maximum to give good results. Much lower settings should usually be fine, especially for default cloud settings. The *taller* your clouds (higher "depth"), the more samples will be needed for good quality.

For clouds and atmosphere the quality is defined by number of samples and is indicated by the level of noise. If you don't see noise in your clouds or atmosphere but want higher "quality", don't increase samples, just increase Detail in the Renderer.

Once you get a good level of noise-free results with clouds and atmosphere at 0.5 detail you can adjust other settings.

If your lighting seems to need more detail or accuracy you can try increasing GI detail. I would try 1 level at a time, go from 2 to 3, then 3 to 4 if it's not enough. If you don't see noticeable differences in these changes then your problem probably lies elsewhere!

Only enable GI Surface Details if you are doing a render close to the ground or with objects and the shadow detail on the ground or near objects is not high enough. This will cause a major render speed impact and is usually not necessary.

If you see jagged edges on areas of high contrast (terrain against the sky for example) or object edges, increase Antialiasing. Note that in the free Technology Preview you can't go above the default of 3. For the Terragen 2 pre-purchase (available soon!) you can use whatever value you want, but I would not go above 8, and generally 3-5 or 6 should be fine.

Finally, once you have a pretty good-looking scene and all your other detail levels have been adjusted appropriately, if you still feel that the *overall* scene lacks a bit of detail, then you can consider increasing the main Detail setting. But again I would recommend adjusting other detail first until you have a fairly consistent level of quality across the whole render. Even if it's less *ovearll* quality than you want, the main thing is that it be consistent - noise-free clouds, decent surface detail, good lighting quality, etc.

Increase the main Detail setting incrementally - don't just jump to the maximum. Each 0.1 increase will have a big impact on render time as well as quality, but the render time impact is generally greater than the quality impact. 0.5 actually provides pretty good detail for many scenes. 0.7 or 0.8 can be a good detail setting for final renders while still saving time over 1.0. You might even use 0.9 for almost the same detail as 1.0 and less render time.

Don't simply assume that you will always be able to see the difference because 1.0 has more detail than 0.9. TG2 renders *sub-pixel* detail, so it is not necessarily the case that you would see the difference between two high quality render settings (0.9 and 1.0 for example).

That's it for now. I hope that will help give you a better idea of how to get reasonable render times *and* quality.

- Oshyan

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:iconrainylake:
rainylake Sep 19, 2013  Hobbyist Photographer
Happy birthday! I hope you have a wonderful day. :cake: :party: :dummy:


-Kathy :heart:
Reply
:iconbirthdays:
:woohoo: :party: :iconcakelickplz: !!! HAPPY BIRTHDAY !!! :iconcakelickplz: :party: :woohoo:


 It's September 19th which means it's that time of the year again and your special day is here! We hope you have an awesome day with lots of birthday fun, gifts, happiness and most definitely, lots of cake! Here's to another year! Many well wishes and love from your friendly birthdays team :love:

 --- Birthdays Team This birthday greeting was brought to you by: =SailorSun18
Reply
:iconcasperium:
Casperium Sep 19, 2013  Professional Digital Artist
Happy Birthday! I hope you have the best day ever!! :dance: :party::iconfuncakeplz::icontyttataudnor:
Reply
:icondandy-cartastrophe:
dandy-cARTastrophe Sep 19, 2013  Hobbyist Photographer
All the best! :cake: :sun: :rose:
Reply
:iconluzfenix:
LuzFenix Apr 17, 2013  Professional General Artist
Hi, I was wondering if you could help me.
I'm looking for some more Terragen 2 tutorials.
Specifically for snow and a beach.
But all I find are Terragen 1 tutorials mostly, and I don't know how to do the T1 tutorials in T2?
I tried that german site, and had google translate the webpage.
But it wouldn't open any tutorials.
Reply
:iconcasperium:
Casperium Sep 19, 2012  Professional Digital Artist
Happy Birthday!!!! I hope your day is the best ever! :cake: :party::iconcheerplz::iconhappybirthdaysignplz::iconcheerplz:
Reply
:icondandy-cartastrophe:
dandy-cARTastrophe Sep 19, 2012  Hobbyist Photographer
All the best!
:party: :cake: :party:
Reply
:iconice-or-fire:
Hello!:iconhappybirthdaycakeplz:
Happy [early] birthday!
Hope your birthday blossoms into lots of dreams come true!
Reply
:icongnohz:
gnohz Jan 8, 2012  Professional Photographer
Hi Akes! :wave:
Just dropping by to say thank you for adding First light to your favs! Appreciate it :)
Reply
:iconavkhatri123:
Hey Blackheart, If i submit something to Terracult and it expires is it ok to submit it again?

Thanks and I hope you had a great new years!
Reply
:iconblackheart6004:
Blackheart6004 Jan 3, 2012  Hobbyist Digital Artist
Yes you can.
Reply
:icondandy-cartastrophe:
dandy-cARTastrophe Sep 19, 2011  Hobbyist Photographer
All the best! :cake: :clap:
Reply
:iconbirthdays:
:woohoo: :party: :iconcakelickplz: !!! HAPPY BIRTHDAY !!! :iconcakelickplz: :party: :woohoo:

It's September 19th which means it's that time of the year again and your special day is here! We hope you have an awesome day with lots of birthday fun, gifts, happiness and most definitely, lots of cake! Here's to another year!

Many well wishes and love from your friendly birthdays team :love:

---
Birthdays Team
This birthday greeting was brought to you by: =LordSameth
Reply
:iconbo0xvn:
bo0xVn Sep 19, 2011  Hobbyist Digital Artist
Happy birthday to you, wish you have a great day :party:
Reply
:iconice-or-fire:
Hello!:iconbummiesplz:
Happy early birthday!
Hope you have a good one!
Reply
:iconxeronoxic:
Btw awesome gallery you have there!
Reply
:iconxeronoxic:
Hey dude you play Star Craft 2?
Reply
:iconartech7:
artech7 Sep 2, 2011  Hobbyist Digital Artist
Thank You for joining! I really do appreciate it! We all look forward to seeing your awesome renders!

Let me know if there is anything you would like to do or can't do. It's a new group, so I'm working out all of the kinks.
Reply
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:icondannygordon20:
DannyGordon20 Aug 1, 2011   Digital Artist
Thks for the fav
Reply
:iconblackheart6004:
Blackheart6004 Aug 1, 2011  Hobbyist Digital Artist
You're welcome :)
Reply
:iconmorgothainu:
Thx for the :+fav: ^^
Reply
:iconfractalinda:
fractalinda Jul 5, 2011   Digital Artist
Thanks very much for the :+devwatch:!
Reply
:iconfractalinda:
fractalinda Jul 3, 2011   Digital Artist
Thank you for the recent :+fav:!
:iconmuchsignplz:
Reply
:iconblackheart6004:
Blackheart6004 Jul 5, 2011  Hobbyist Digital Artist
no problem :)
Reply
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